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Submitted on
November 19, 2012
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Diminish by Undead-Academy Diminish by Undead-Academy
Mandelbulb3dv1.82 thanks to MarkJayBee :iconmarkjaybee: for sharing his formulas :) thanks for any faves , here is my parms .

Mandelbulb3Dv18{
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.wUmc2beYz1.dA8E5Exwz0........../EU0.wzzz1...........s/...................E.2c..
zzzz.............0...................2./8.kzzzD............8....................
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..............................................zD................................
.....................2.....3....7....EbQVtqQaxaQh7HG4B3.........................
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...................................../.........E................................
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:icontabasco-raremaster:
TABASCO-RAREMASTER Featured By Owner Jan 21, 2013  Hobbyist Artist
iteresting shapes.
And lovely usage of eh....green.
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Jan 22, 2013  Hobbyist Digital Artist
Thanks :)
Reply
:icondorianoart:
DorianoArt Featured By Owner Nov 22, 2012  Professional Artist
VERY INTERESTING!
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Nov 22, 2012  Hobbyist Digital Artist
Thanks :) I tried the thing MarkJayBee is doing with the DECombinate Inv Max mode Menger3/CylinderHeightMap/Transq/Tiling things :)
Reply
:icontrenton-shuck:
Trenton-Shuck Featured By Owner Nov 20, 2012  Hobbyist Digital Artist
Wow very cool!
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Nov 20, 2012  Hobbyist Digital Artist
Thanks very much :)
Reply
:icontrenton-shuck:
Trenton-Shuck Featured By Owner Nov 20, 2012  Hobbyist Digital Artist
Most welcome :)
Reply
:icongrahamsym:
GrahamSym Featured By Owner Nov 20, 2012   Digital Artist
Nice details :)
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Nov 20, 2012  Hobbyist Digital Artist
Thanks Graham I have been playing with what MarkJayBee and Hal Tenny are rendering , very difficult to achieve so I just go my own way , lol .
Reply
:iconhelenlight:
HelenLight Featured By Owner Nov 19, 2012
These kind of looked like drums to me with a detailed design.
Reply
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